Resident Evil 4 Island Walkthrough

Resident Evil 4 Island Walkthrough Average ratng: 6,9/10 8044 votes

Welcome to IGN's Walkthrough and Guide for Resident Evil 4. This page details information on how to complete and survive Chapter 5: Part 1, the Island.

There are no enemies to worry about for the time being, so don't worry. Just run around the island until you reach a fork in the path. You can get some items by taking the path to the left, but to continue the mission you'll have to backtrack and take the path that leads across a small wooden bridge.

As you cross the wooden bridge, stop before jumping over the gap in the land and target the spotlight with your pistol. One shot will put out the light and prevent you from having to fight an entire pack of not-zombies. When the light is out, jump across the gap and approach the buildings ahead.

There are a number of not-zombies scattered throughout this rubble, and if you're careful you can make sure that only one attacks you at a time. When fighting most of the regular not-zombies, you can lure them back to the gap that you had to jump across.

When they try to make the jump, you can pop them in the knees to knock them into the water for an instant kill. It's good for conserving ammo, though you'll miss out on any items the enemies would've dropped.

  • Resident Evil 4, known in Japan as Biohazard 4, is a survival horror game developed and published by Capcom.The sixth major installment in the Resident Evil series, it was originally released for the GameCube in 2005. Players control U.S. Government special agent Leon S. Kennedy, who is sent on a mission to rescue the U.S. President's daughter, whom has been kidnapped by a cult.
  • Resident Evil 4 Walkthrough Part 41 - The Underground Ruins (clever) by boffyrox. Resident Evil 4 Walkthrough Part 45 - The Island by boffyrox.

Resident Evil 4 HD Walkthrough Chapter 5-1: No Damage & All Treasures. Just run around the island until you reach a fork in the path. You can get some items by taking the path to the left, but.

However, not all enemies can be dealt with so easily. One of the first enemies you run into will be rockin' a chain gun, and he's got more durability than the chainsaw enemies from before. Since he has a long range attack, you can't just stand in the open and lure him towards you. Instead, stay around the corner of a building or climb up the ladder in the southeast corner of the rubble. When he gets near you, lay into him with your shotgun to keep him stunned, and be sure to keep a health distance between the two of you! If he gets in close, he'll be able to attack you without getting stunned by your shotgun. When he finally dies, continue clearing the area by running in to lure enemies towards you (you can hear them scream when they see you), and then retreating back to the gap in the island to kill them easily.

When you've got the area clear, head up the stairs to the northeast. On the left side of the locked door is a laser light you can activate. With the light turned out, head to the building to the northwest and find the ladder behind it that leads to the rooftop. From here you can rotate a mirror that will reflect the laser beam. Turn the beam until it hits the reflector to the southeast and then go to that reflector to direct the beam into the light receptor that's to the right of the locked door. With the beam connected to the receptor, the door will rise, letting you inside.

Head through the tunnel and be ready for a quick time event to dodge a boulder some not-zombies push at you. Also, be armed with your pistol as you round the corner just beyond the boulder—there's a crossbow-wielding enemy that's waiting to strike. Kill the foe and continue up the ladder to the next area.

Once at the top of the ladder, creep forward a bit and watch for the not-zombie that's to your left (and completely unaware).

There are a few items you can grab before continuing around the corner to the right. You can likely see the shifting glow of a spotlight above, but don't concern yourself with it—you can't shoot this one out, but you also won't have to worry about it alerting anyone to you. For now, hop through the window to the right to enter a small cave tunnel.

You should be able to see an enemy or two down the hall to the right. Keep your back to the window and lure out the three enemies to clear the caves. There are a number of great items to grab, including an herb and another valuable treasure piece (to get to the treasure, blow up the red barrel). When you're done in here, hop back out of the building through the window and equip your rifle.

As you start heading through the area with the spotlight, enemies will start to congregate on the hills to the northeast (some of them with crossbows). When you hear the faint groans of enemies, sit back from a distance and target them with your sniper scope to eliminate the threat early.

When you think the coast is clear, cautiously continue along the hillside path. There are a few enemies armed with dynamite around the corners (beyond the reach of the spotlight). You want to avoid their attacks while luring other enemies into the blast of the dynamite.

The path to the north branches. For now, take the path to the left that leads to a narrow tunnel. As the tunnel opens up, you'll be able to spot a not-zombie on the ground below. Take him out, releasing a cart full of burning barrels that would've otherwise been a hazard for you.

With that threat neutralized, continue along the tunnel path to get some items and watch out for the newly arrived enemies as you start to make your way back down the path. With the road clear, head up the path to the right and continue through a hall past a merchant.

At the bottom of the hill are just a few enemies to worry about (you can snipe them from afar) before you reach the door to the next area.

Head down the hall to the south and you'll soon run into a door. Just beyond the door and left around the corner is a not-zombie waiting for you, along with a couple of great items to grab. Be careful as continue down the hall and keep your shotgun ready.

As you round a corner that's lined with hanging carcasses, be ready to shoot down the flaming enemy that bursts out of a nearby standing oven. Just beyond him is a doorway to the next part of the building.

Equip your rifle and slowly make your way down the hall. Through the mesh on your left, you can spot a not-zombie just around the corner. Take your shot now if you've got the ammo to spare, and then run around the corner. If you look through the mesh again, this time looking to the floor below, you can see yet another not-zombie that's waiting for you to blast him. Take your shot and head downstairs.

As you explore the area, a few enemies will swarm you, so be ready with your shotgun to knock 'em away before collecting the valuable items in the area (including a treasure and an herb).

When you're done downstairs, head back upstairs and go through the door to the east. You can hear the faint cries of Ashley as you walk around the corner, but there's nothing to worry about for now. Just continue through the door to the north to enter a hall with a merchant.

Just west of the room with the merchant is a hall with an automatic door to the north. The door opens up every couple of seconds, letting the not-zombies behind it launch their attacks. The first enemies to deal with are a couple of dynamite chuckers that you can easily kill by waiting with the shotgun and shooting just once when the door opens.

You'll hit the dynamite sticks and blow up both enemies, but they're not the only threat. The door will continue to open and close while a number of enemies with crossbows set up. Ready a grenade and toss it under the door once the door opens to blow away the group and stop the door from closing.

In the next area is a save point to the west, along with a couple of great items nearby. You can unlock the door to the west now, but you don't need to go through it yet. Just continue up the steps to reach the second floor of the building.

Start by heading down the hall that leads southeast. You'll enter a lab room with a body on an operating table. Ominous? You bet.

Use the control panel to open up the door to the east (rotate the arrows so that they point the connection from the top arrow to the bottom arrow) and you'll see another strange operating scene. Grab the few items in here, long with the Freezer Card Key.

As you head towards the small room's exit, you'll hear a crash. Stand back and wait for the regenerator enemy to slowly come through the door. You can blast off the enemy's leg with your shotgun, but don't count the creature dead. Quickly, run past the regenerator and exit through the door to the southeast to re-enter the first hall.

Now that you and the regenerators have been properly introduced, you can expect to find even more of them. In fact, just around the corner to the north is a second regenerator, and since you still can't kill the creatures your best bet is to cripple 'em.

Blow off its leg and continue past him. Just past the hall that leads to the stairs is a doorway to the north that you can unlock using the card key you just grabbed. Do so, and enter the freezer.

In a small part of the freezer to the east is a card key re-writer. Use it, giving your card the ability to unlock the door to the garbage disposal unit. However, you're not done here. Also in this small corner of the freezer is a valve that turns off the freezing mechanism.

Turn the valve and enter the small corner of the freezer that's just north of you. In the back of the room is another valve you can turn, opening up a small door with the Infrared Scope. Immediately go into your inventory and connect the scope with your rifle, equip your rifle, and turn around to watch the hall to the south.

One of the regenerators in the main freezer has thawed out, and it's slowly moving your way. With the infrared scope equipped, you can spot the parasites on the body of the enemy. Snipe all of the enemy's parasites and the regenerator will instantly explode. Exit the freezer back to the hall to the south and run down the dead-end hall in the corner of the area. From here, turn around and snipe the parasites of the regenerator that's in the hall to the west before running down the hall and using the card key to unlock the garbage disposal door.

Head down the hall and through the first door. You'll enter a room with the controls to the garbage disposal mechanism below. Use it to pick up and drop two of the not-zombies into the waste disposal—since you can only pick up two before the mechanism shuts off, make sure you take out the two that you want. When you've sent two to their death, the other two will climb up a ladder to the east. Get ready with your weapons and blast 'em away before dropping down into the garbage disposal area and continuing through the door to the south.

The next hall has a number of great items to grab, so be sure not to miss anything. As you enter the next area to the north, you'll begin to hear the cries of Ashley once again. Just around the corner to the north are two large enemies guarding a door.

And while you can't open up the door right now, you'll still want to dispose of the enemies. Knock 'em down with a shotgun blast and then stand over their bodies to lodge another round of shotgun pellets into their skulls. With any luck, they'll die instantly, letting you continue into the hall to the north.

Run down the hall and open the door at the end, getting the attention of three not-zombies in the next room. Back up and lead them through the doorway where you can easily cap 'em off.

When the first three are dead, enter the next room and take out the remaining not-zombies inside. Grab the nearby items and continue down the hall to the south where you'll find a save point. Make use of it.

Just east of the save point is a door that leads to another lab area. Head to the back of the room and you'll see a brief cutscene that shows an oncoming danger: another regenerator! Quickly take aim at the doorway to the south and snipe off the first three parasites that you can see with the thermal scope.

There's a fourth parasite, but that one is on the enemy's back. To get a clear shot of his back, equip your shotgun and quickly blow out one of the beast's legs and then switch back to the rifle to target the parasite on its back while it's laying prostrate. With that one dead, the enemy will explode.

There are no other enemies to worry about in the area, so just run around collecting items, making sure you grab the Storage Room Card Key. The outdoor walkway to the south leads you to a merchant, along with an elevator that leads up to a communication tower with some extra free items. Stock up, and start backtracking towards Ashley's cell.

On your way back to see Ashley, you'll run into another group of not-zombies that are waiting at the top of the stairs in the room just before you reach your destination. Equip the rifle and snipe down any enemies you can, and use your shotgun to finish off the rest. When the coast is clear, run up the stairs and return to Ashley's holding cell. Use the Storage Room Card Key to open up the door and run around the corner of the room to end the level.

Chapter 5-1: No Damage - No Commentary
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  • Aim faster

Use the D-pad and Analog-stick together to aim faster than normal.
  • All completion bonuses

Complete the game to unlock the Assignment Ada and Mercenaries-mini-games, the Professional difficulty setting, the Leon's Raccoon City Police Department costume, Ashley's pop star costume, and Ada's black costume, and the Mathilda handgun and Infinite Rocket Launcher for purchase.
  • Alternate Ada Scene

After your second encouter with The Village Chief head straight back to the previous room where you met him. A scene will occur where Ada saves you from The Village Cheif again.
  • Alternate Kicks

When you shoot your enemies in the shin they will fall to their knees and give you an opportunity to go in for the kill. This sweet spot is in the range of the shin or knee. These are the moves:
Leon- ingame= Back kick Mercenaries= Suplex
Ada- Back kick
Krauser= Kick
Hunk the 4th Survivor= Knee
Wesker= Chikyo (Axe) kick
All are at least one-hit wonders 84% of the time Submitted by Zero
  • Alternate music in 'Assignment Ada' credits

After you watch the credits at the end of 'Assignment Ada' it will ask you if you would like to watch the credits again. Choose 'yes' and it will play the credits again but with different music.
  • Alternate title screen

Alternate Title Screen Complete the game once.
  • Ambush Congregation in the Castle for $$

In the castle area, right after engaging the Bugs in the sewers, you will see a large group of Ganados Zealots in mid prayer. If you spook them they will run away, and you miss out on ALOT of money. Right before the sewer they give you a flash grenade. SAVE IT. When preparing the ambush on the congregation, go north then swing across the chandelier. When on the other side look down, and try to hit them all with a flash grenade to stun. Immediately jump down and run north to their exit point so you lock them in. If you have an incendiary or frag grenade you could use it here, other wise line them up for some shotgun carnage. They will each drop a spinel and their leader drops an Illuminados pendant, worth around 32000 altogether.
  • Annoy Ashley

When Ashley is on a cliff or still up a ladder, you can aim your gun up at her. She will grab her skirt and call you a pervert.
  • Ashley's Sliding Puzzle

To complete Ashley's puzzle with ease, take a look at the layout below:
123
456
789
Numbering the slots from top to bottom in that manner, hit the following positions in this order: 4, 7, 8, 9, 6, 3, 1, 7, 9. Watch out for the knights!
  • Avoid being a victim of The Saw

Early in the game, when Leon first enters the village, he should avoid the door that belongs to the building where Leon can get a free shotgun (the largest northeast building). Simply do not run into the house that triggers the cutscene. While Leon will still need to kill zombies to progress, he will not have to deal with the chainsaw enemies, who may be fairly tough on the out-set. After the bell rings, feel free to enter the house and collect the items and shotgun inside.
  • Avoid damage from traps

To avoid getting hurt by traps such as explosives and bear traps, use your laser sight and shoot at the explosive or the middle of the trap.
  • Avoid The Second Tyrant Encounter (Helipad)

As Jill, not returning Barry's 44 Magnum will result in Lisa Trevor killing him. Letting Barry die will result in the Tyrant not attacking you on the Helipad!
As Chris, not saving Rebecca from the Hunter in the Study will of course result in her dying! Letting Rebecca die will also result in the Tyrant not attacking you on the Helipad! Submitted by HRBEK
  • Bridge cutscene

After all the villagers go into the church (chapter 1-1), go back to the starting point. If you press A to check the bridge, it will show a cutscene where Leon sees the truck on fire and the bridge has gone out.
  • Capcom Game Promo

Late in the game, Leon will stumble across a weapon aptly called the Killer 7, an obvious tip of the hat to Capcom's Killer 7 videogame.
  • Chapter 2-1 puzzle

Before the end of the chapter, there is a puzzle in the church. The puzzle is a simple mix of colors. Three different designs surround the main design. The colors are red, green, and blue. When you enter the church, turn to the left and go down the little hall. Climb the ladder. When you are up there, you will see that the way to the door is barred. You must get to the other side of the church by jumping on and off of the chandelier. On the other side, there is a set of switches. When you activate it, the puzzle starts. The goal is to turn the designs so when combined, they are the same as the middle design. Turn red twice, green once, and blue three times. When combined, it should create the design. Then, go in and grab Ashley.
  • Chapter 3-4 puzzle

The quickest way to complete the puzzle as Ashley in 3-4 is as follows. The layout of the puzzle's squares is referred as:
1 2 3
4 5 6
Resident Evil 4 Island Walkthrough7 8 9
Press A on the following in this order: 4, 7, 8, 9, 6, 3, 1, 7, 9.
  • Character Hacking Tip

If you have used a code device (eg. Action Replay) to play as Jack Krauser (etc) in the main game, it is vital that you skip all radio cut-scenes. If you do not do so, the game will crash. Albert Wesker seems to be able to handle most of those cut-scenes, but not the one in Pueblo (after fighting the villagers there).
It might be an idea to actually go through the game with Leon again, taking note of where all of the radio cut-scenes are... Submitted by HRBEK
  • Chasing Ashley

The enemies who captures Ashley will seek to leave by the nearest area exit; these are the exits that have the 'green' OPEN or context command as opposed to the normal 'white' text. If they manage to reach one of these exits, then the game is over. When leaving Ashley to do stuff alone, be sure not to leave her near a green exit door.
  • Church Bell Hijinks

When you get to the graveyard for the first time, Run up by the church and shoot the bell, 3 not-zombies will come running from where you entered, shoot, grab items, repeat.
  • Color Error

In round 2 select the special costume set. After you watch the cutscene where Ada saves Leon from the village chief check the broken window. Leon will say 'There is something about that woman in red' when infact Ada is not wearing red at all.
  • Control title screen

Press the C-stick to move the background. Press R to zoom the view in or L to zoom out.
  • Crown Jewels

Kill Salazar's 'right hand' that you need to use the liquid nitrogen tanks on to receive the 'Crown Jewels'. which fit into the 'Crown' treasure item. This is difficult; try using the Chicago Typewriter.
  • Defeating The Man With The Chainsaw

When you meet the man with the chainsaw, shoot him with the shotgun and incendiary grenades. You can also just use your handgun, but you will probably get killed. The shotgun is found in the building that is diagonal from the tower.
  • Defeating Verdugo

Not using the RL makes this fight harder, and in my opinion more fun, so try this if you choose not to buy a RL or don't have any cash. When you freeze him get close so the kick option appears, kick him down and he will stay frozen alot longer, allowing you to unload more rounds into him. Another tip if your using the BB when out of ammo freeze him at the next station reload then kick him over, you can still get at least 4 shots off. He will take about about 14 BB rounds at 20 damage a piece and a couple of Leon kicks to the face before he meets his doom. Plus you get an item worth 11000 Ptas for killing him.
  • Del Lago Secret

When you first enter the area where you fight Del Lago, the monster in the water, head down to the dock. If you shoot the water about eight to fifteen times, you will get see what he thinks of you.
  • Destroying the insect nest

In the area where Ashley is carried away by the flying insects, you can destroy the nest that is hanging from the ceiling. After it is destroyed, you will find a lot of green and red eyes, and if you are lucky, even a blue one. This is a good way to
get the Butterfly Lamp filled with all three jewels early so that you can get some extra money for upgrades.
  • Dodging Dr. Salvador

If Dr. Salvador happens to back you into a corner, you should know that he is actually quite easy to dodge. He swings his chainsaw from his left side, so if you run past him (on his right side), you will easily avoid decapitation! Practice this a few times in a new game to perfect it (if you must). Submitted by HRBEK
  • Double Broken Butterfly Ammo

If you buy the broken butterfly before you find it, you can hold twice the ammo. The shopkeeper will not sell you this gun if you already have it.
  • Easy kills

After you kill the hatchet guy as soon as you start the game, go upstairs to the window. Do not jump out. Instead, take out your pistol and shoot the glass out. Then, carefully aim for the villagers' heads that are awaiting outside. There are three of them. If you kill all three, you can jump out and avoid any damage.
  • Easy money

Once you gain access to the tunnel with the merchant beyond Pueblo, return to the farm area and wait for the chickens there to lay eggs. Exit and re-enter to begin the same process over again. After you fill your inventory, you can return to
the nearby merchant to sell your eggs. White chicken eggs sell for 300 Pesetas, brown eggs for 600 Pesetas, and golden eggs for 3,000 Pesetas.
  • Eggs for Ashley

EvilThere are three types of eggs, white, brown, and golden. Collect these, equip them, and fire on Ashley. They will not harm her and it is funny. Aim from a distance to get used to them. They are lighter than a grenade and fly far when thrown. Note: She will duck when in close proximity.
  • Exclusive Weapon Powers

Each weapon has a special 'Exclusive Power' when all of its stats are custom tuned to the maximum:
Blacktail - Increases firepower to 3.4
Broken Butterfly - Increases damage to 50.0
Handgun - Increases the chance of a headshot being fatal by a factor of five (5% or 20%, take your pick)
Killer7 - No exclusive power
Matilda - Increases magazine capacity to 100
Minethrower - Adds homing ability to mines and increases their blast radii
Punisher - Each bullet can penetrate up to five bodies
Red 9 - Increases firepower to 5.0
Rifle - Increases firepower to 18.0
Riotgun - Increases firepower to 10.0
Shotgun - Increases the effective damage range of the gun
Striker - Increases magazine capacity to 100
Semiauto Rifle - Decreases firing speed to 0.40 seconds
TMP - Increases firepower to 1.8
  • Extra ammunition

Wait until you are low on ammunition before upgrading a gun. The replacement gun will always have a full clip, giving you extra bullets that otherwise may be difficult to find.
  • Extra Scene With Luis

During the part where Leon and Luis defend the cabin, shoot Luis with your pistol (or any other gun) around 8 or more times. You will get a cut scene where Luis will shoot Leon back, and give you a game over.
  • Finding items

To find items, smash all of the crates with either your knife or a gun.
  • Fireworks

In the shooting gallery,if the background is of the castle, you can see fireworks by shooting the moon to turn down the lights then shooting the castle that will start the show of fireworks.You can only do this once per round and it adds 300 points to your score.
  • Fishing

If you are low on health spray and herbs when at the lake take aim at the fish and fire away. When you hit a fish it floats. Jump in the boat and ride over the fish and take it. Depending on the size of the fish it will give you health.
  • Friendly Las Plagas

When you encounter the 3rd form of Las Plagas, if you stand still then they cannot harm you at all. Eventually they will die by themselves.
  • Funny Character Animations

When Ashley is standing on a ledge and you are below her, look up at her and she will hold down her skirt and say something about you being a pervert and one or two other funny lines.
  • Get extra money and items

At various points throughout the game, you will come across different animals such as crows and fish. These animals can be shot and will reveal different items or amounts of money to obtain.
  • Get kicked by a cow

During the 1st part of the game, after the village you will come a farm with many cows. If you knife a cow enough times it will kick you to very very low health, but it will not kill you.
  • Get two attacks on Saddler

When fighting Saddler, knock him down and stand near his eyeball head so that the 'Knife' action appears. Shoot him instead and then start tapping 'A' to do the action attack as well.
  • Golden egg

At the beginning of the game, if you leave a hen alone in Pueblo they should lay at least one golden egg. Go to the weapon/health screen and select the egg. It should allow you to equip the egg. At the screen, Leon will throw the egg up and down, looking smug.
  • Green or White

Leon can't leave Ashley when he transitions into a new area (signified by the blurring effect); however, he can leave Ashley safe in the corner of a dangerous area then call her over when its safe. You can instantly tell if Leon is about to leave an area if the open or context command is printed in green. If the command is printed in white, Leon will simply open the door to another section of the area. Use this to plan out where Leon can leave Ashley to brave the dangers ahead.
  • Harder difficulty

Complete the main game once.
  • Help during 2nd Boss fight

At the start of the game you'll find a dog stuck in a bear trap. If you go over and free it from the trap it will help you later during the second boss fight.
  • Hidden Conversation With Hunnigan.

Near the church in Chapter 1-3, instead of going up to the church, take the path towards the lake. This will trigger a conversation with Hunnigan, where Leon stumbles with words.
  • Hidden Trailers

If you don't push any buttons at the title screen. Then after about a minute or so a never-before-seen trailer will play. If you do the same thing at the title screen after the 1st trailer has played then the trailer from The Tokyo Game Show of 2004 will play. It will play these 2 trailers for as many of times as you don't push any buttons at the title screen.
  • Hide and wait in the village

When you first get to the village and you are having trouble escaping the chainsaw maniacs and other enemies, you can hide in a safe spot. Go to the tall tower in the east side of the village (check your map) and climb up the long ladder. The villagers cannot climb that particular ladder. This also works when you need to place Ashley in a safe spot when exploring this particular area.
  • Interesting death sequences

Crocodile: When killed, do not cut the rope.
Giant insects: Let them vomit on you.
Trap door floor: Salazaar will enjoy sending the spikes impaling Scott Kennedy.
Knife fight: At the end, let him press the knife through the cavity.
Two Los Gigantos: In the magma floor/pool, activate the switch and stand next to the pool.
Chief Mendez: In the barn fight, do not evade his grab in the intermission sequence
Note: Save before each encounter before trying to see the following death scenes.
  • Killer7 Endorsement

Later in the game, the Merchant has a gun called 'Killer7'. This powerful magnum shares the name of an upcoming title by Capcom called 'Killer 7'.
  • Killing birds

Throw a flash grenade in the middle of a group of birds. All of them will die instantly, leaving lots of gold. This also works with the Granadas when their heads are transformed.
  • Killing the merchant

You can kill the merchant at any time in the game. Under the normal difficulty setting, he just dies then comes back at the next place, or when you leave the room and come back in. However, under the professional difficulty setting, once he dies, he remains dead. When you see the merchant and his eyes are glowing red, you can take the mine thrower and shoot a couple of darts. Most of the time he will turn into a blood stain on the floor.
  • King Leon

In chapter 5-3, right before the room with the lasers, there's a red throne room. Approach the throne and hit 'A' to have Leon sit upon the throne in all his glory.
  • Lake Shooting

When you are at the lake before you face Del Lago (the thing in the water) stand on the dock right before the water and start firing into the water. The creature will not appreciate this.
  • Leon the Lady's man

After the end credits there is a short radio conversation between Leon and Hunnigan. Leon will notice Hunnigan is no longer wearing her glasses and will actually try to hit on her.
  • Looking at Ashley the wrong way

When Ashley is following you find something somewhat high off of the ground and climb on top. Then tell Ashley to stay put. Go below where you left Ashley standing. When you are underneath and you try to move the C-Stick up to look at Ashley, she will ask Leon what is he looking at and call him a pervert.
  • Los Gigante

In Chapter 1-1, along the path towards the village you will run along a white dog trapped in a bear trap. If you help this dog he comes in handy later when you are fighting Los Gigante for the first time. About midway through the fight, you will hear the dog bark and he will come to your aid. Los Gigante becomes distracted, and begins to attack the dog rather than you.
  • Max out your health while fighting the first El Gigante

In the area you fight him there is a yellow herb you can use with a green herb to increase your health. Grab it and use it to increase your health then let him kill you, which won't be that hard. After your game is over continue and you will have all of your green herbs again and the extra health. The yellow herb will be out there again so grab it and repeat the process increasing your health over and over again till its maxed out fairly early in the game.
  • Mercenaries

Beat the game to unlock the mercenaries mini game.
  • More items

When running around different areas of the village, you will see crows. Pick them off from a distance as to not scare the others away. They usually drop Pesetas. If you scare some away, just re-enter the area to reset their position.
  • More Money for Beerstein and Elegant Mask

When you find these items do not sell them right away. You can increase the value of the items with gems.
  • Open doors faster

Tap A(2) when the 'Open' action appears to kick open or down some doors instead of nudging them by hand. This will give you an advantage, as any enemies behind the door will be sent flying back.
  • Opening locks

There are many locks on doors. Instead of shooting the locks and wasting ammunition, pull out your knife and cut it off. The same can be done for boxes.
  • Pearl Pendant

When first starting the game, shoot the pendant (above the smelly well) and tap A repeatedly. You will grab it before it lands in the water. This boosts the selling price to 10,000 Pesetas. Close to the start of the game there is a pendant with a value that will decrease by 9,000 Pesetas, if dropped in water. To keep it as the Pearl Pendant instead of the Brass Pocketwatch, shoot the block that is holding the well open, then shoot the pendant down to pick it up off the top of the well cover. It will sell for 10,000 Pesetas.
  • Play As Ada, Hunk the 4th Survivor, Krauser, and Wesker

When you beat the game you will unlock a few things and one of them is called 'The Mercanaries'. In this mini game you'll start with Leon with the black tail and Riot Gun and ammo and 4 blacked out spaces. Choose Leon and go to the fortress-like level (in the bottom right hand corner of Level Select). Get up to 35000 point or a 4-star rank to unlock Hunk the 4th Survivor with a tricked out TMP anda couple grenades. Pick Hunk and go to the village. Again get 4 or more stars to unlock Ada with the Punisher, TMP, and Semi-auto Rifle. Take her and go to the Castle. Get 4 or more stars to unlock Krauser with a bow, some flah grenades and his really cool transforming arm. Take him and go to the island place (you'll face a guy thats next to unbeatable with a double headed chainsaw so use Krauser's arm with X and A but if you get hit before you can attack you'll transform back. Get 4 or more stars to get Wesker with a silenced and killer handgun, a semi-auto rifle, and the Killer 7 Magnum. Once all characters are unlocked try to get 5 stars on every level with all characters to unlock a surprise! Submitted by Zero
  • Punisher Pistol

Search two areas of the game for the blue medallions & shoot them. There are 15 total in the game.
  • Quick money or more health

If you mix a Green, Red, and Yellow Herb, you can sell it for a lot of money, or use it to restore health and increase the maximum health. Use it when you are low on health so that you do not waste the health recovery from it.
  • Quick reload

While holding R, press B. You will reload the gun instead of waiting to empty the clip.
  • Quick Side Turn

While holding R, tilt the C-Stick left or right, then quickly release and pull the R trigger again. You will turn almost instantly towards that direction.
  • Red Catseye

The Red Catseye is in a birds nest in a tree next to house where Luis Sera is imprisoned (in the cupboard). Locate the nest and shoot it. The Red Catseye is now yours for the taking! Submitted by HRBEK
  • Reload

Whenever you upgrade your gun's capacity it fills the weapon with ammo. So don't reload before you buy the upgrade.
  • S.T.A.R.S. Warning

Similar to the FBI Warning on commercial movies, a S.T.A.R.S. and Racoon City Police Department warning is in the game. Check out the end of the credits.
  • Saddler comment

Listen closely when you kill the villagers. Some of them will say 'Lord Saddler' as they reach out just before they die. Note: This may only happen after completion of the game.
  • Saddler Paintings

When you come to a painting of Saddler in the castle, check it. Behind every painting is 5000 ptas.
  • Select what egg you want from a snake!

Sometimes when u slash a wooden box you will encounter a snake. If you let it live and follow it for awhile you will get a golden egg, if you leave it for a short amount of time, you will get brown, and when you kill it right off you will get a regular egg.
  • Sell the rocket launcher (special) to the merchant

This trick involves the unlimited rocket launcher (costs one million Pesetas completing the game. When you fight Saddler and Ada throws you the rocket launcher (special), take it, but do not use it. When you can get a clear shot to his main eye, use the regular unlimited launcher. Saddler will be killed and the rocket launcher (special) will be yours to keep. When you start a new game, you can sell it to the merchant.
  • Snake eggs

If you see a snake after smashing boxes, kill it. You will get a chicken egg for health. Note: If you do not kill the snake it will bite you and take health away.
  • Snake in the Box

Sometimes when you destroy the wooden crates a snake will jump out and bite you. If you keep slashing with your knife when the box breaks you can kill the snake and receive a healing egg.
  • Special Costumes

After beating the game the first time, when starting a new game or playing a Round Two game, a new option appears that allows for Leon and Ashley to wear special costumes. Leon wears an R.P.D. uniform, Ashley wears pop sensation clothes, and Ada wears her black outfit from her mini-game.
  • Speedy Pitch Aim

Use the D-pad in conjunction with the Analog to swiftly aim up or down at 2x the rate. Great for knifing or quick point-blank grenades.
  • Start Round 2 with the Special Rocket Launcher

During the final boss fight Ada will throw the Special Rocket Launcher. Don't grab it instead just keep killing the boss the way you were before by shooting the eyes, using the machines, and throwing hand grenades to stun him and jump on him. Keep doing this and he will die. After the battle collect your spoils and Special Rocket Launcher. Beat the game and when you start round 2 you will have it in your inventory.
  • Tactical Vest Error

After fighting Del Lago (if you still have the Tactical Vest from your last game), you will see in Leon's dream, that his arteries can be seen through his elbow armour. Submitted by HRBEK
  • Title Screen Controls

Use these controls during the title screen.C-stick moves the backround left and right.R zooms in backround.L zooms out backround.
  • Two routes

Soon after the farmhouse, look around to collect some ammunition and buy more items. After that, go to an opening where you see a lever. Go up to it and switch it to the right to fight El Gigante (recommended) or switch it to the left to face more
chainsaw wielding villagers (extremely difficult). If you select to fight El Gigante, aim at the rock at the top ledge until he is underneath it and fire. Use the same tactic on the one you dealt with earlier.
  • Unlock Chicago Typewriter

Finish minigame assignment Ada.
  • Unlock Handcannon

Get a five-star rank on all mercenaries.
  • Unlock Infinite Rocket Launcher

Beat the game.
  • Unlock Mathilda Handgun

Beat the game.
  • Unlock Unlimited Ammo Handcannon

Fully upgrade the Handcannon's firepower, reload, and capacity. The 'exclusive' option then raises the attack power to 99.9 and gives infinite ammo.
  • Upgraded Punisher

Shoot all 15 blue medallions before talking to a merchant.
  • Valuable jewels

When around the village stage, some trees will have bird nests. Shoot them down to get valuable jewels to sell to the merchant.


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